Okay, embargo is up and I’m allowed to talk about PlayStation 5 back compat now. Lance McDonald's 60FPS Bloodborne patch is a showstopper Over the weekend, modder Lance McDonald showed Bloodborne running at 60 frames per second on a … A fan-created preview of Bloodborne shows off what a PlayStation 5 remaster of the game could look like running at 60 FPS … How did the hack come about? With the PlayStation 5 in some people’s hands, including our own, we can confirm that it makes a strong first impression with its many impressive features. Chris Higgins. ️ – Lance McDonald (@manfightdragon) November 6, 2020 It was purchased by ZDNet, a brand which was later purchased by CNET Networks. It would be amazing if sony make a PS5 … In this video the game is running at 720p on ps4 pro with boost mode enable and it gets close to a locked 60 fps in some areas. Rumor has it a Bloodborne remaster is coming to both PS5 and Steam, complete with new optimizations like 4K 60FPS, beefed up visuals, boosted loading times (especially with the PS5… ". 60FPS Bloodborne FromSoftware Isnt PS5 Titles. Bloodborne, From Software's amazing PlayStation 4 exclusive action role-playing game, can be made to run at 60 FPS on PlayStation 4 Pro via hacking, and there's the … Xbox Is Taking Over Queenstown, New Zealand To Promote The Series X Launch. A new Share Factory Studio PS5 trailer is now live on the new PlayStation App, showing off some of its new features such as 4k 60 frames-per-second (fps) support, image editing, and more!. Bloodborne is likely one of the PS4’s most essential video games for a lot of gamers, and there is been numerous hypothesis on the way it could be improved on PS5, as many titles will likely be. Reviewers note that the PS5 did at one point run Kojima's playable teaser for canceled Silent Hills. The takeaways from the Bloodborne 60fps experience are at once exciting but also sobering. Lance explained the reason behind this limitation. For whatever season, the extra technical horsepower of the PS5 does little to improve the PS4-exclusive action RPG. MadDewg posted... Let's all be honest with ourselves.....they ain't going to make no 60fps patch for bloodborne because they are going to gear up and make some PS5 remaster for the game for 70 bucks. “I patched Bloodborne to run at 60fps. Thankfully, its performance on the PS5 BC is a literal rock solid 60fps (zero frame time issues), which is why I assume that Bloodborne would fair similarly since they're born from the same engine. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. 4K, 60fps, raytracing and etc. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. PS5 back compatibility won't include P.T. Digital foundry discussed the possibility of a PS5 patch for bloodborne to run the game at 4k 60. Bloodborne Isn't 60FPS On PS5, But Some Other FromSoftware Titles Are. We will now verify that–at launch, at least–the title doesn’t obtain a big framerate enchancment. Unfortunately for Bloodborne is locked at 30FPS, which means that it might be as enhanced as we thought it would be on the PS5. Bloodborne PS5 Patch - A 60fps update is in the works One of the biggest PS4 titles could receive a Next Gen upgrade - one way or another. Bloodborne will get a custom 60 FPS patch by popular game modder, Lance McDonald, however, it is up to Sony to decide if the patch is released. etc. Modder plans to release a Bloodborne 60fps patch - but will give Sony a chance to go first on PS5 In the frame. News by Wesley Yin-Poole, Deputy Editor Updated on 13 … Jump To In Mods we trust Bloodborne in 60fps We’ve recently been getting a lot of news regarding the PS5’s backward compatibility for different types of games. Load times are reduced, of course. Bloodborne PS5 Remaster Could Look Like This 4K 60FPS Preview. November 06 2020. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. Nov 8, 2020 | Featured, Gaming | Featured. PS5 backwards compatibility has Bloodborne at 30fps, Ghost Of Tsushima at 60fps Michael Beckwith Friday 6 Nov 2020 4:11 pm Share this article via … However, the resolution is still locked to … Lance McDonald is well known in the Souls community for his work in hacking the various Souls games. Despite the fact we need to run under boost mode on PS4 Pro - and at 720p resolution, no less - … Bloodborne Modder Waiting to See What Sony Does With PS5 Before Releasing 60FPS Mod. Daemon X … This is running on a base PS4 pro, will try to get an actual FPS counter to display tomorrow and test on PS4 Pro with boost mode. Nov 8, 2020 | Featured, Gaming, Xbox One | Recent. Bloodborne still capped at 30fps on PS5, Sekiro and Dark Souls 3 benefit from performance boost. This also includes Bloodborne, which he hacked to uncover cut content and hidden lore. ️ — Lance McDonald (@manfightdragon) November 6, 2020 Bloodborne running with a 60fps frame cap (no v-sync so lots of screen tearing) with proper frame timing and game logic timing. This is running on a base PS4.” I patched Bloodborne to run at 60fps. Here’s A Fanmade Video For A Stunning 4K, 60FPS ‘Bloodborne’ PS5 Remaster Dave Thier Senior Contributor Opinions expressed by Forbes Contributors are their own. or 60fps Bloodborne. GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information on video games. #gaming #gameplay #Bloodborne We fight through the first minutes of Bloodborne on the PS5, running the game using the console’s Game Boost features. Bloodborne fans are not happy (pic: Sony) With hundreds of PS4 games to test out on the PS5, it looks like the console’s backwards compatibility is a welcome but imperfect feature. Gamespot. McDonald says he'll release the patch publicly after the PlayStation 5 has released, to give Sony the first opportunity to bring 60fps Bloodborne to all players. I've timestamped the DS3 segment below at 18:47. Related Reading: PSN Wishlist Function Spotted in New App Update Viewable via the new PS App, the new Share Factory trailer shows off some of it’s updated features, and new UI. Recently, various sources like Polygon and Digital Foundry confirmed that Bloodborne would stick to the 30FPS it got on the PS4, whereas Sekiro: Shadows Die Twice will run at a constant 60FPS. For Bloodborne on the PlayStation 4, a GameFAQs message board topic titled "So this is supposed to run at 4K/60fps on the PS5. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. It works alright (about as good as the Dark Souls 3 PS4 Pro patch does) except for the fact that the game doesn’t have proper timing and the entire game basically runs in fast-forward. John Linneman discusses the Bloodborne 60fps hack with the man who coded it - Lance McDonald. Rumours of Bloodborne on PS5 and even the fabled PC port have dried up, but should Sony decide to bring the game back on PS5, there’s every reason for the re-release to also support 60fps… Okay, embargo is up and I’m allowed to talk about PlayStation 5 back compat now. Related: Bloodborne Remastered May Be Coming To PS5, According To Retailer Leak As reported by Kotaku, Melbourne-based developer Lance McDonald has managed to force Bloodborne into smoothly running at 60 frames per second, something not even From Software was able to do. Bloodborne, unfortunately, is still as wonky as it ever was. Various Souls games which he hacked to uncover cut content and hidden lore is up I! 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